![]() ![]() Home Base: Between chapters, you will go to the Home Base sequence, where you hire new troops or mercenaries, advance your faction technology, watch support conversations between the characters, go to the Battle Arena for more XP and loot, access tutorials and reference guides, and most importantly, organize / build / customize your Army. ![]() Formation is of the highest importance as you build your squads as it affects how enemies can target your troops. Every Squad has a leader, who grants it leadership traits, and determines the squad's capacity via the LDR stat. There is a squad grid of 15 slots (9 whole, 6 half) and up to 9 possible individuals in each Squad. Squads: In a departure from the classics from which this game derives its inspiration, SoW's units are Squads.Starting from humble beginnings, you eventually build a massive and powerful army as the various factions of Tahnra clash for dominance. You pick one of two Protagonist graphics and name them, and play as a recent Imperial Academy graduate tasked with a routine mission that will open the door to a grand struggle. It's been developed using RPGMaker VX Ace using a new tactical engine with moving units around on a grid (tactical map) to do battle and capture map objectives. Symphony of War is a new Strategy RPG series, with The Nephilim Saga as the first game. It's getting ready to release this summer. Hello, just wanting to share what Mithran and I have been working on since around 2016. Click here to see the Coming Soon page on Steam! ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |